We are looking for a Cinematic Animator to join our award-winning team on a fixed term contract basis. You will have a keen eye for quality and be experienced in creating animations for realistic humans and motion capture editing. We are looking for you to help us push the visual boundaries within the videogames medium and raise the bar for the industry!
Please note, this is a fixed term contract from January - May 2021.
WHAT YOU WILL DO:
You will create real-time sequences in VR for our next project with a focus on quality
You will animate characters and props, to a high degree of polish
You will edit, assemble, and polish motion capture to refine and enhance performance
You will actively push the quality standards for cinematic animation and pipelines to new industry benchmarks
WHO YOU ARE:
You have command of animating realistic human acting, as well as high-adrenaline action
You have experience in a similar role in the games (or similar) industry.
You have experience in MotionBuilder
You have experience with motion-capture
You possess an expert working knowledge of Maya
You have excellent initiative, written and verbal communication skills, and know how to manage your time effectively
Experience in VR and Unreal Engine is beneficial
We are absolutely committed to promoting and increasing diversity across the studio, welcoming applications from groups who are underrepresented in the games industry.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage all candidates to respond.