London Studio are building a team from the ground up for an upcoming PlayStation 5 online game. Quality is something that we are immensely proud to be aiming for, and we are looking at putting the right team together to help take us forward. New starters will be joining at the perfect time to get involved in shaping our plans for a project we are exceptionally passionate about.
We are also part of a wider network of PlayStation Studios and there are lots of opportunities for collaboration and wider support from our sister studios like Insomniac, Guerrilla, Naughty Dog and Media Molecule to name a few.
We are looking for a Lead Character Artist to join our PlayStation first party studio. This is a unique opportunity to be at the heart of crafting and bringing to life the next PlayStation icon/s. You will have a meaningful role to play in creating, shaping, and directing the characters that come to life in our worlds. The right artist has a passion for crafting iconic characters, whilst building, mentoring, and encouraging a team of artists. This role will involve leading all aspects of producing striking high quality and optimised AAA characters.
Scope of Work
Be the artistic leader and take ownership for delivering high quality, distinction, and style for our game characters.
Improve hands on delivery of quality character prototypes and benchmarks to a superb level of skill and ability.
Maintain areas of the project’s style guide, which relate to the aesthetic and technical implementation of character assets.
Proactively contribute to drive the department and studio to the forefront of pioneering Games development.
Work with the Animation, Technical Art, and Technology teams to define the character tools and pipeline, including establishing technical standards, and best methodologies.
Work closely with art leadership and production to keep Character art on schedule and scope for all studio productions.
Collaborate with Art Management to build, source and extend our team with global AAA talent. Helping support and train our external partners, whilst reviewing and ensuring ultimate quality.
Experience / Knowledge
Experience developing digital characters in a variety of styles.
Experience in defining and being responsible for the technical and budgetary requirements for character art production, delivering on specification and to deadline.
Experience leading an internal and external art team.
You display a mastery of anatomy, sculpting and texturing.
Solid knowledge of Maya, Photoshop, Zbrush and Substance Painter.
You can arbitrate sensitively between creative desires and production requirements.
Impact and Complexity
High quality, captivating characters are a signature of PlayStation Studio titles. This is a once in a lifetime opportunity to be at the heart of crafting and bringing to life the next PlayStation icon/s for millions of players.
This role is uniquely placed for an experienced Character Artist to be at the forefront of character creative, development, and technology, but it’s about truly building an elite character team internally and amongst our external partners.
In this role you will be expected to build out our Character Art team, so we need someone who is a self-starter and a great teammate. We are hoping you are the type of Manager who leads, constantly wants to improve, and can empower and steer a team.
We encourage you to bring your best-unaltered self to work! We know that what makes for a phenomenal team culture is our team showing up and being themselves, which means they own a part of the team spirit. What makes us great is that we accept our people and their differences. We hope you have a willingness to continue to build outstanding working environments for everyone and not just yourself.
You are passionate about Diversity and Inclusion, and to you, they aren’t just buzzwords. You will understand that these words speak to people’s lived experiences that may differ from your own. You will embrace education around the subject and understand that your actions will showcase your commitment to DE&I, our culture and core values that promote inclusion and equality for all.
Our roles can be flexible in terms of work location in the UK. We will consider the individual’s preference for hybrid, remote or onsite working. Unfortunately we are not in a position to accommodate remote working outside of the UK.
However, if you wish to relocate to the UK and require sponsorship, we can support you with the visa process.
We have so many benefits, and we felt that if we listed them all out here it might look like we are bragging! What we can say is that we have you covered, from health and wellbeing, to finance and personal development, there is something there for everyone! If you would like to know more head to our benefits and perks page!
We are absolutely committed to promoting and increasing diversity across the studio, welcoming applications from all groups who are underrepresented in the games industry and if you don't feel you meet 100% of the criteria, we offer training to upskill our staff.