Meet Annie Clare, Operations Coordinator


How did you start at London Studio?

I started at London Studio at the very start of 2017. I had worked in people operations in games for about 8 years, was just coming off of maternity leave, and excited to join a studio that fully supported me in being mom AND having a career!

What does your role entail?

My role is to make sure that our development teams can do their job to the best of their ability by helping take care of our people, culture and environment. What I love about my job is that it encompasses so many elements: from planning events, to running internal workshops, to heading up our CSR efforts. No day is the same! For me, a games studio encompasses the saying ‘it takes a village’. When we talk about making games, our minds automatically go to the designers, artists, programmers, QA, producers. However, there are so many people working behind the scenes to ship a game: people operations, HR, finance, comms, PR, marketing… the list goes on and on! There are so many roles and so many awesome people of all disciplines I get to work with each day.

What do you find most exciting about your work here?

The most exciting thing about working at London Studio are my amazing co-workers. I am surrounded by people who are at the top their game, who have incredible talent, and who are the most kind and generous people I have ever had the pleasure to work with. Walking into work every morning and seeing my work family is a huge highlight of my day. I count my lucky stars that I am able to say that!

What has your career path looked like over the years?

I am originally from the United States, but came to the UK to study law, where my career started in commercial litigation. After a move back to the United States, I began working at Broken Bulb Game Studios, which was one of the first studios on Facebook’s gaming platform. I came in to help with the business/people side of the studio, and left as the COO before moving back to the UK. It was whilst working at Broken Bulb that I fell in love with game development, and I realised my passion to help foster the creative environment that a game studio needs to thrive. I continued working at games studios in London, before I was lucky enough to be the first hire on the people operations teams at PlayStation London Studio.

Annie in her first games job whilst living in Phoenix, Arizona!

What is it like to work in the heart of central London?

Incredible! I grew up in Iowa, and I still sometimes pinch myself when I walk by Buckingham Palace on my way to work, or go for a casual peruse down Oxford Street if I need to pick up something over my lunch break. London is breathtakingly historic, Soho is a creative playground, and to be in the centre of it all is a dream realised.

If you could describe London Studio in a few words, what would they be?

A place where everyone can be their authentic selves. I cannot tell you how inspiring it is to work for a studio who sees ALL of you, not just the work part of you.

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